Sign in to follow this  
stcg

C++ - How do i start game hacking

Recommended Posts

Okay imo i am alright with c++.

Couple months ago i built my own cs cheat with aimbot, bhop, no recoil and some other shit features. 

 

However, i havent been doing any game hacking since then and completely forgot most of the stuff.

 

Any tutorials? How do i begin?

 

P.S : I already know RPM/WPM and how to open a handle

Share this post


Link to post
Share on other sites

This is one of the old codes, so I hope it will help you get back to the game at least halfway from what you were, anyways you made mistake when you didn't sometimes read or write some codes. You know how they say, repetition is the mother of knowledge. 

If nothing is clear of this, then I suggest. Start learning from the beginning. :fuck:

 

 

#include 
#include 
#include 
#include 
#include 


int stamina;	// will store the stamina value

bool dostamina = false;		// determines if user activated stamina freezing

LPVOID stamina_addr =	(void*) 0x007F1110;		// memory address of the stamina value in the WarRock process

void screen()	// output
{
system("cls");	// clear the screen
printf("Hello World! This is my first WarRock trainer!  \n\n");

if(dostamina) printf("[1] - freeze stamina [ENABLED]\n");	// if user enabled stamina freeze, let him know!
else printf("[1] - freeze stamina [disabled]\n");			// same if it's disabled
}

int main(int argc, char* argv[])
{	
HANDLE hProcessSnap;	// will store a snapshot of all processes
HANDLE hProcess = NULL;	// we will use this one for the WarRock process
PROCESSENTRY32 pe32;	// stores basic info of a process, using this one to read the ProcessID from

hProcessSnap = CreateToolhelp32Snapshot( TH32CS_SNAPPROCESS, 0 );	// make process snapshot

pe32.dwSize = sizeof( PROCESSENTRY32 );		// correct size

Process32First(hProcessSnap, &pe32);	// read info about the first process into pe32

do	// loop to find the WarRock process
{		
	if(strcmp(pe32.szExeFile, "WarRock.exe") == 0)	// if WarRock was found
	{
		hProcess = OpenProcess(PROCESS_ALL_ACCESS, FALSE, pe32.th32ProcessID);	// open it, assigning to the hProcess handle
		break;	// break the loop
	}
}
while(Process32Next(hProcessSnap, &pe32));	// loop continued until Process32Next deliver NULL or its interrupted with the "break" above

CloseHandle( hProcessSnap );	// close the handle (just fuckin do it)

if(hProcess == NULL)	// self explanatory tbh
{
	printf("WarRock not found\n\n");
	getch();	// wait for a key press. otherwise the app will just close so fast when the process is not found, you wont know wtf happened.
}
else
{
	screen();	// print the display

	char key = ' ';	// make a key variable to store pressed keys

	while(key != VK_ESCAPE)	// loop until user presses Escape
	{

		if(kbhit())		// if a key was pressed
		{
			key = getch();	// it is saved into "key"

			switch(key)		// here the commands are handled depending on the key that was pressed
			{				// case '1': ... break;  case '2': ... break; and so on
			case '1':
				dostamina = !dostamina;		// flip the dostamina value true<->false to enable/disable it
				ReadProcessMemory(hProcess, stamina_addr, &stamina, 4, NULL);	// read the stamina value from the memory into the "stamina" variable
				break;			
			}

			screen();	// print the display after each key press

		}

		if(dostamina)	// if stamina freeze is activated
			WriteProcessMemory(hProcess, stamina_addr, &stamina, 4, NULL);	// write the stamina value that was saved before with the key press into memory
	}

	CloseHandle(hProcess);	// close the handle

}

return 0;	// THE END
}

Share this post


Link to post
Share on other sites

Read tutorials online.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this