stcg 3 Okay imo i am alright with c++. Couple months ago i built my own cs cheat with aimbot, bhop, no recoil and some other shit features. However, i havent been doing any game hacking since then and completely forgot most of the stuff. Any tutorials? How do i begin? P.S : I already know RPM/WPM and how to open a handle Quote Share this post Link to post Share on other sites
Pshyotic 11 This is one of the old codes, so I hope it will help you get back to the game at least halfway from what you were, anyways you made mistake when you didn't sometimes read or write some codes. You know how they say, repetition is the mother of knowledge. If nothing is clear of this, then I suggest. Start learning from the beginning. :fuck: #include #include #include #include #include int stamina; // will store the stamina value bool dostamina = false; // determines if user activated stamina freezing LPVOID stamina_addr = (void*) 0x007F1110; // memory address of the stamina value in the WarRock process void screen() // output { system("cls"); // clear the screen printf("Hello World! This is my first WarRock trainer! \n\n"); if(dostamina) printf("[1] - freeze stamina [ENABLED]\n"); // if user enabled stamina freeze, let him know! else printf("[1] - freeze stamina [disabled]\n"); // same if it's disabled } int main(int argc, char* argv[]) { HANDLE hProcessSnap; // will store a snapshot of all processes HANDLE hProcess = NULL; // we will use this one for the WarRock process PROCESSENTRY32 pe32; // stores basic info of a process, using this one to read the ProcessID from hProcessSnap = CreateToolhelp32Snapshot( TH32CS_SNAPPROCESS, 0 ); // make process snapshot pe32.dwSize = sizeof( PROCESSENTRY32 ); // correct size Process32First(hProcessSnap, &pe32); // read info about the first process into pe32 do // loop to find the WarRock process { if(strcmp(pe32.szExeFile, "WarRock.exe") == 0) // if WarRock was found { hProcess = OpenProcess(PROCESS_ALL_ACCESS, FALSE, pe32.th32ProcessID); // open it, assigning to the hProcess handle break; // break the loop } } while(Process32Next(hProcessSnap, &pe32)); // loop continued until Process32Next deliver NULL or its interrupted with the "break" above CloseHandle( hProcessSnap ); // close the handle (just fuckin do it) if(hProcess == NULL) // self explanatory tbh { printf("WarRock not found\n\n"); getch(); // wait for a key press. otherwise the app will just close so fast when the process is not found, you wont know wtf happened. } else { screen(); // print the display char key = ' '; // make a key variable to store pressed keys while(key != VK_ESCAPE) // loop until user presses Escape { if(kbhit()) // if a key was pressed { key = getch(); // it is saved into "key" switch(key) // here the commands are handled depending on the key that was pressed { // case '1': ... break; case '2': ... break; and so on case '1': dostamina = !dostamina; // flip the dostamina value true<->false to enable/disable it ReadProcessMemory(hProcess, stamina_addr, &stamina, 4, NULL); // read the stamina value from the memory into the "stamina" variable break; } screen(); // print the display after each key press } if(dostamina) // if stamina freeze is activated WriteProcessMemory(hProcess, stamina_addr, &stamina, 4, NULL); // write the stamina value that was saved before with the key press into memory } CloseHandle(hProcess); // close the handle } return 0; // THE END } Quote Share this post Link to post Share on other sites