Prophesied 34 Exclusive crack to c.to of the tool SSPA that was sold on n***** (gay forum) A special thanks to @Rokudaime for his time to unpack my leak and adding the auth. You're a real G <3 Example video: https://vimeo.com/201475296 Features: - Presents All Champions + Skins + Runes + Icons + Account Info (Server, Level, Rank, Runepages, IP, RP ) - 4 Borders to choose from ( Platinum, Diamond, Master & Challenger) - 30 League of Legends Backgrounds to choose from! -Iconpreviews for Champions&Skins&Runes - Preview of Border + Background Combination ( to find what you prefer) - Customizable Hexagon Background for BIG Accounts - Can be customized to your preferences! (aka. Font, Colour, Backgrounds to choose from, Additional Information added (which are given in the JSON) Download: [hide] https://mega.nz/#!IOAlCYiR!J_VQHNBewCW_esmv_BHDbQzbFk4WWTvHlDVSUE-5VgA [/hide] Well, have fun presenting your League Accs well :hype: Quote Share this post Link to post Share on other sites
ilisovoy 0 @Prophesied it's brute or what? oO Quote Share this post Link to post Share on other sites
Prophesied 34 @Prophesied it's brute or what? oO No, you take the results you got in SLC and then it will convert it into a nice looking .png look at the video for an example. Quote Share this post Link to post Share on other sites
Hell 0 Thank you +1 added to my collection as well :pepo: Quote Share this post Link to post Share on other sites
TobitoFatito 13 Thank you, was looking for this <3 Quote Share this post Link to post Share on other sites
antonio1234321 1 Exclusive crack to c.to of the tool SSPA that was sold on n***** (gay forum) A special thanks to @Rokudaime for his time to unpack my leak and adding the auth. You're a real G <3 Example video: https://vimeo.com/201475296 Features: - Presents All Champions + Skins + Runes + Icons + Account Info (Server, Level, Rank, Runepages, IP, RP ) - 4 Borders to choose from ( Platinum, Diamond, Master & Challenger) - 30 League of Legends Backgrounds to choose from! -Iconpreviews for Champions&Skins&Runes - Preview of Border + Background Combination ( to find what you prefer) - Customizable Hexagon Background for BIG Accounts - Can be customized to your preferences! (aka. Font, Colour, Backgrounds to choose from, Additional Information added (which are given in the JSON) Download: Well, have fun presenting your League Accs well :hype: Quote Share this post Link to post Share on other sites
Mushy 26 Hopefully this still works, would help with some of my loaded accounts. Thanks for sharing mate! Quote Share this post Link to post Share on other sites
hode 0 Exclusive crack to c.to of the tool SSPA that was sold on n***** (gay forum) A special thanks to @Rokudaime for his time to unpack my leak and adding the auth. You're a real G <3 Example video: https://vimeo.com/201475296 Features: thanks ! nice share - Presents All Champions + Skins + Runes + Icons + Account Info (Server, Level, Rank, Runepages, IP, RP ) - 4 Borders to choose from ( Platinum, Diamond, Master & Challenger) - 30 League of Legends Backgrounds to choose from! -Iconpreviews for Champions&Skins&Runes - Preview of Border + Background Combination ( to find what you prefer) - Customizable Hexagon Background for BIG Accounts - Can be customized to your preferences! (aka. Font, Colour, Backgrounds to choose from, Additional Information added (which are given in the JSON) Download: Well, have fun presenting your League Accs well :hype: Quote Share this post Link to post Share on other sites
yeeticusrex 0 hmm dont think this is a "exclusive cracked tool" Quote Share this post Link to post Share on other sites
krisko383 4 Thanksss <3 :fiesta: :fiesta: :fiesta: Exclusive crack to c.to of the tool SSPA that was sold on n***** (gay forum) A special thanks to @Rokudaime for his time to unpack my leak and adding the auth. You're a real G <3 Example video: https://vimeo.com/201475296 Features: - Presents All Champions + Skins + Runes + Icons + Account Info (Server, Level, Rank, Runepages, IP, RP ) - 4 Borders to choose from ( Platinum, Diamond, Master & Challenger) - 30 League of Legends Backgrounds to choose from! -Iconpreviews for Champions&Skins&Runes - Preview of Border + Background Combination ( to find what you prefer) - Customizable Hexagon Background for BIG Accounts - Can be customized to your preferences! (aka. Font, Colour, Backgrounds to choose from, Additional Information added (which are given in the JSON) Download: Well, have fun presenting your League Accs well :hype: See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.Net.WebException: The underlying connection was closed: Could not establish trust relationship for the SSL/TLS secure channel. ---> System.Security.Authentication.AuthenticationException: The remote certificate is invalid according to the validation procedure. at System.Net.Security.SslState.StartSendAuthResetSignal(ProtocolToken message, AsyncProtocolRequest asyncRequest, Exception exception) at System.Net.Security.SslState.CheckCompletionBeforeNextReceive(ProtocolToken message, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.StartSendBlob(Byte[] incoming, Int32 count, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.ProcessReceivedBlob(Byte[] buffer, Int32 count, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.StartReadFrame(Byte[] buffer, Int32 readBytes, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.StartReceiveBlob(Byte[] buffer, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.CheckCompletionBeforeNextReceive(ProtocolToken message, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.StartSendBlob(Byte[] incoming, Int32 count, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.ProcessReceivedBlob(Byte[] buffer, Int32 count, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.StartReadFrame(Byte[] buffer, Int32 readBytes, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.StartReceiveBlob(Byte[] buffer, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.CheckCompletionBeforeNextReceive(ProtocolToken message, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.StartSendBlob(Byte[] incoming, Int32 count, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.ProcessReceivedBlob(Byte[] buffer, Int32 count, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.StartReadFrame(Byte[] buffer, Int32 readBytes, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.StartReceiveBlob(Byte[] buffer, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.CheckCompletionBeforeNextReceive(ProtocolToken message, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.StartSendBlob(Byte[] incoming, Int32 count, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.ProcessReceivedBlob(Byte[] buffer, Int32 count, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.StartReadFrame(Byte[] buffer, Int32 readBytes, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.StartReceiveBlob(Byte[] buffer, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.CheckCompletionBeforeNextReceive(ProtocolToken message, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.StartSendBlob(Byte[] incoming, Int32 count, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.ProcessReceivedBlob(Byte[] buffer, Int32 count, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.StartReadFrame(Byte[] buffer, Int32 readBytes, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.StartReceiveBlob(Byte[] buffer, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.CheckCompletionBeforeNextReceive(ProtocolToken message, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.StartSendBlob(Byte[] incoming, Int32 count, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.ProcessReceivedBlob(Byte[] buffer, Int32 count, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.StartReadFrame(Byte[] buffer, Int32 readBytes, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.StartReceiveBlob(Byte[] buffer, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.CheckCompletionBeforeNextReceive(ProtocolToken message, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.StartSendBlob(Byte[] incoming, Int32 count, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.ProcessReceivedBlob(Byte[] buffer, Int32 count, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.StartReadFrame(Byte[] buffer, Int32 readBytes, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.StartReceiveBlob(Byte[] buffer, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.CheckCompletionBeforeNextReceive(ProtocolToken message, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.StartSendBlob(Byte[] incoming, Int32 count, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.ForceAuthentication(Boolean receiveFirst, Byte[] buffer, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.ProcessAuthentication(LazyAsyncResult lazyResult) at System.Net.TlsStream.CallProcessAuthentication(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Net.TlsStream.ProcessAuthentication(LazyAsyncResult result) at System.Net.TlsStream.Write(Byte[] buffer, Int32 offset, Int32 size) at System.Net.PooledStream.Write(Byte[] buffer, Int32 offset, Int32 size) at System.Net.ConnectStream.WriteHeaders(Boolean async) --- End of inner exception stack trace --- at ﮙﵰﺄﳈﱔۗﷷﴧڜﴊ﮴ﻉﺨﭔﯽﰹﳝ.ﰹﲪﭙﭱﮛﳗٻﴷڲﮀ٦َڙﴼﱖﴫ(Int32 ﮉ, Object ﮊ, Object[] ﮋ) at ﮙﵰﺄﳈﱔۗﷷﴧڜﴊ﮴ﻉﺨﭔﯽﰹﳄ.ﵣگﰅﶻﭾڿﳩﱷﳁﰨﯷﴹﵳټﴚﱟ(Object ﭗ, EventArgs ﭘ) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.7.3221.0 built by: NET472REL1LAST_C CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll ---------------------------------------- SSPAT Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Users/Christopher/Desktop/Cracking/League%20of%20Legends/Account%20Advertiser/SSPAT/SSPAT.exe ---------------------------------------- vgKoLFDqNHHWXdlNnDMCcwchCXwj Assembly Version: 0.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Users/Christopher/Desktop/Cracking/League%20of%20Legends/Account%20Advertiser/SSPAT/SSPAT.exe ---------------------------------------- System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.7.3221.0 built by: NET472REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 4.0.0.0 Win32 Version: 4.7.3190.0 built by: NET472REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.7.3056.0 built by: NET472REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- f2352bf3-ec61-41ce-b504-bd8109ffca63 Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Users/Christopher/Desktop/Cracking/League%20of%20Legends/Account%20Advertiser/SSPAT/SSPAT.exe ---------------------------------------- System.Configuration Assembly Version: 4.0.0.0 Win32 Version: 4.7.3056.0 built by: NET472REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.7.3221.0 built by: NET472REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll ---------------------------------------- System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.7.3056.0 built by: NET472REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- ? Assembly Version: 0.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Users/Christopher/Desktop/Cracking/League%20of%20Legends/Account%20Advertiser/SSPAT/SSPAT.exe ---------------------------------------- Microsoft.CSharp Assembly Version: 4.0.0.0 Win32 Version: 4.7.3056.0 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.CSharp/v4.0_4.0.0.0__b03f5f7f11d50a3a/Microsoft.CSharp.dll ---------------------------------------- System.Dynamic Assembly Version: 4.0.0.0 Win32 Version: 4.7.3056.0 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Dynamic/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Dynamic.dll ---------------------------------------- Accessibility Assembly Version: 4.0.0.0 Win32 Version: 4.7.3056.0 built by: NET472REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll ---------------------------------------- Anonymously Hosted DynamicMethods Assembly Assembly Version: 0.0.0.0 Win32 Version: 4.7.3221.0 built by: NET472REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/mscorlib/v4.0_4.0.0.0__b77a5c561934e089/mscorlib.dll ---------------------------------------- System.Management Assembly Version: 4.0.0.0 Win32 Version: 4.7.3056.0 built by: NET472REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Management/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Management.dll ---------------------------------------- Newtonsoft.Json Assembly Version: 11.0.0.0 Win32 Version: 11.0.1.21818 CodeBase: file:///C:/Users/Christopher/Desktop/Cracking/League%20of%20Legends/Account%20Advertiser/SSPAT/Newtonsoft.Json.DLL ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. Got this error :/ Quote Share this post Link to post Share on other sites
Ragnarok 21 this what I've been looking for thanks a lot! Quote Share this post Link to post Share on other sites